Short would be an understatement when describing Kobolds. Averaging only 3 feet in height, these creatures look like furry dogs standing upright on two feet. Communicating in a series of barks and yaps, they have a fondness for good food and sadistic sports. To underestimate them because of their build would be a mistake, however. What they lack in physical strength, they more than make up for in ferocitiy and doggedness. They are also much tougher than they appear on first glance.

Racial abilities: infravision, resist poison, and susceptible to magic

Attribute bonuses: +2 dex, +1 con, -1 str, and -1 int

Kobolds may not choose to be Monks or Mages. In addition, they may not choose to subclass into Ruiners, Paladins, or Berserkers.

Racial attribute mods affect both starting stats and maximum stats.
Click on a race for more information about it.

             Str  Int  Wis  Dex  Con
Human         0    0    0    0    0
Elf          -2    2    1    1   -1
Halfelf       0    0    0    1    0
Drow         -1    1    1    1   -2
Dwarf         1    0    0   -1    2
Hobbit       -1    0   -1    3   -1
Gnome        -1    0    2    1   -1
Duergar       1   -1    0    0    2
Orc           1   -1    0    0    0
Halforc       1   -3   -2    0    3
Barbarian     2   -2   -2    0    2
Pixie        -4    2    2    3   -3
Giant         3   -4   -3   -2    3
Hobgoblin     1    0   -1    0    1
Kobold       -1   -1    0    2    1
Ogre          2   -2   -1   -2    2
Githyanki     0    2    1    0   -1
Faerie       -2    1    1    1   -1